• Unity Serialization on Unity's forum for details of serialization mechanism.
  • GDataDB is used to retrieve data from Google Spreadsheet. Note that GDataDB is slightly modified to support enum type.
  • ExposeProperties is used to easily expose variables of spreadsheet on the Unity3D's inspector view and let GDataDB access through get/set accessors. (Dropped on v.1.0.0.)
  • NPOI is used to read xls and xlsx file.
  • All "*.dll" files of Google Data SDK are available at Google Data API SDK
  • Newtonsoft.Json source code for net 2.0 is available at here
  • Unity-GoogleData, my previous effort to import a spreadsheet data to Unity.

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